Welcome to Tailors' Haunt. Everyone who should live here is gone, and everyone you might want gone can’t leave.
Read moreLabyrinth Untold, Act 1
The Stone Walls. The Goblin Queen is displeased to find four of her denizens outside the Labyrinth.
Read moreVigil: Dream Big, Act 1
Act One of Four: Mick struggles to wake from a nightmare, and the earth under Sherrydown shakes.
Read moreWonders, a microgame
It’s only going to take one song to get everyone to stand up and take notice, and then your career will open wide in front of you. You all work so perfectly together. How hard can it be?
Read moreSummer Break!, a microgame
Before getting thrown face-first into school, cling to your final summer break with family and defend your childhood fort from dangers that are definitely not allegories for adulthood!
Read moreGood Dogs, a microgame duo
Go inside the writers’ room of your favourite canine adventure show, then join four lost dogs as they trick, trial and treat their way home.
Read moreEvent Planning in Zero G, a microgame
Some of the galaxy’s (best?) event planners have gathered to plan the celebration for the Gantrofax’s final moulting. Of course, we have limited time and budget. Everything is fine, though. Happy moulting!
Read moreHeartbeats, a microgame
It’s time to push the boundaries of modern medicine, and maybe to make out with a bitter rival in the on-call room!
Read moreFan Fic Mish Mash, Act 1 (live at Dragonmeet 2023)
Some badly behaved new customers are ruining the vibe at the Coffee Shop Hey, You!
Read moreVigil: Fear Itself, Act 1
Jess’s haunting friend Kit gives her a fright, and it turns out the good guys aren’t the only ones who can join forces and pool resources.
Read moreThe Office Party, Act 1
Four Bureautopians embark on their first quest: to enhance their personal development with team building exercises in a faraway land.
Read moreVigil: Chief/Exec, Act 1
And lo, on the eve of the mayoral election, a messenger did appear to the good folk of Sherrydown.
Read moreThe Queen's Dead, Act 1
One year before the Dawn prophesied to end the reign of death, the Lich Queen’s dread courtiers make plans to prevent it – even though it might mean working together.
Read moreVigil: The Great Fire, Act 1
In which Persephone Byron’s centuries-spanning cold war begins heating up for the final clash.
Read moreFalling Cadence, Act 1
Cadence Fairchild’s first big case washes up on her doorstep one rainy night in Fosshythe.
Read moreVigil: All Aboard, Act 1
In which Sherrydown wakes at the witching hour; an old way opens for a sisterly reunion; and Harper opens a new case.
Read moreMonumental Exit, Act 1
After 67 years, Bilbo Biltong’s quitting the band. Somewhere out there is a star worthy of stepping into his well worn shoes - but where?
Read moreVigil: Quarry, Act 1
In which a determined hunter sharpens his blade; a reluctant hunter comes to town; and the hunt marks its quarry.
Read moreThe Lost Andromeda Ward Christmas Special, Act 1
A slippery adversary interrupts preparations for a significant birthday at Bristol General Hospital.
Read moreVigil: Bad Dog, Act 1
In which local youths are hounded from their usual haunts; their elders rush to investigate; and a romantic trip is interrupted.
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