Fire. Smoke. Shadow. No one walks through that and returns unchanged. Same goes for getting what you’ve always wanted.
Read moreVicious cuts (Vigil Backstage)
Fear cuts deep. Let’s take a break from that and drink of the deep well of clips we cut from this production.
Read moreVigil: Fear Itself, Act 4
Cameron and Jess get their first taste of Fairyland. The mortals and Graham all get their targets in sight.
Read moreVigil: Fear Itself, Act 3
The Conductor warns Cam and Jess about the perils awaiting in Fairyland. As if the journey aboard the ghost train wasn’t perilous enough.
Read moreDear Graham & co (Vigil Backstage)
Persephone Byron is gone from this time, but her words to her friends remain.
Read moreVigil: Fear Itself, Act 2
Cameron takes charge of the itinerary, as the trio leaves town to neutralise the threat to Kit and Jess.
Read moreCommon fears (Vigil Backstage)
What past experiences do our three main characters share? What can they cling to in comfort when terror closes in all around?
Read moreVigil: Fear Itself, Act 1
Jess’s haunting friend Kit gives her a fright, and it turns out the good guys aren’t the only ones who can join forces and pool resources.
Read moreAfter party (Office Party Backstage)
The players and their Guide talk Quest, Bureautopia and the unseen lands they could have trod.
Read moreThe Office Party, Act 5
The Bureautopians’ ultimate quest: take responsibility and commit to your goals by saving Murawai from total destruction.
Read moreThe shredder (Office Party Backstage)
Enjoy some gags, flubs and out of character moments that we had to cut from the main acts to make efficiency savings.
Read moreThe Office Party, Act 4
The Bureautopians’ fourth quest: practise creative problem-solving by rescuing Michaela from a vampire pirate stronghold.
Read moreThe Office Party, Act 3
The Bureautopians’ third quest: support others’ development by breaking Sir Ansellus the Daring’s chicken curse.
Read moreThe Office Party, Act 2
The Bureautopians’ second quest: demonstrate attention to detail by uncovering the secrets of Quilla village.
Read moreTeam building (Office Party Backstage)
The players create their dull Bureautopian characters – and the questing heroes they will discover within themselves.
Read moreThe Office Party, Act 1
Four Bureautopians embark on their first quest: to enhance their personal development with team building exercises in a faraway land.
Read moreExit interview (Vigil Backstage)
Time for a retro on what we achieved this quarter, so we can set SMART goals for our return to market.
Read moreVigil: Chief/Exec, Act 5
The appointed hour is nigh, for the humble and lowly to Attack and Dethrone Gods.
Read moreLeft behind (Vigil Backstage)
Not every bit of audio makes it to the higher plane of existence that is a full story act. But not everything left behind deserves to be forgotten. Which is a roundabout and thematic way of saying these are some out-takes and bloopers from Vigil: Chief/Exec.
Read moreVigil: Chief/Exec, Act 4
Canst it be truly a sin to destroy a God? For when God is no more, who remaineth to name the deed a sin?
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